There is no way you can do this without putting yourself in danger, and the danger is both real and imagined in your case. But let's talk about the real danger first.
You see it on the screen all the time: Groups of kids wander into an abandoned mental hospital or a big old abandoned house or whatever,...
Best answer: There is no way you can do this without putting yourself in danger, and the danger is both real and imagined in your case. But let's talk about the real danger first.
You see it on the screen all the time: Groups of kids wander into an abandoned mental hospital or a big old abandoned house or whatever, encounter some evil presence, and spend the next 60 minutes being killed in gruesome ways until one of them finds a way to defeat this nefarious spectral villain. Yet in all those scenes, the kids are never arrested for trespassing. Nor do any of them pick up any of the thousand diseases or infections that people in the demolition business are regularly trained to avoid. My my, what a fortunate coincidence. Fortunate coincidences happen all the time in movies and TV, not so much in reality.
In reality, sneaking around in abandoned properties (day or night) is very against the law. It's against the law because a) even abandoned buildings are owned by someone and b) they're very dangerous. If you join your friends on this little quest, you risk being arrested and charged with burglary (they won't care that you're hunting evil ghosts in court), and you risk very real injury from falling through rotting floors, having the building partially collapse around (or on) you, or just being lacerated by broken glass or sticky-outy nails.
You also risk disease and / or bacterial infection from disturbing the poop from the legions of vermin that live in those places, not to mention the risk of encountering a family of angry raccoons while armed with only a flashlight and a board game. Those are all very real risks, and that's why playing in abandoned properties is illegal.
Then there's the risks you want to believe in, which are very risky if you believe in them. While I believe the Ouija to be a harmless toy like the inventor said it is, you might believe what you've heard in church or seen in the movies. That would mean that, in addition to arrest / jail, in addition to building collapse and in addition to physical contamination, you're also risking being murdered in some vile way (what if you're not the friend who figures out the demon's weakness) or at least having the indignity of your head spinning around while projectile vomiting all over a priest. Are we having fun yet?
If you're going to play Ouija and / or Ghost Hunter, at least do it legally and safely.